You mean we have to play nice with others?

For the past 4 days we have been developing and planning our final project. It has been an experience to say the least. Trying to find agreement between 10 people who have really never designed a project before has been an interesting and enlightening process for me. And it has to be completely finished in only 2 weeks!!

I honestly must admit that I’ve never been a member of a team like this. I hate team projects normally. I’m accustomed to choosing my own ideas and following them to my precise specifications, whether that be in a class paper, a semester project, or my senior thesis. And I spent all of grade school and high school being that one kid who runs things. College has kind of trained of that out of me since professors are pretty quick to tell you your ideas are just plain wrong. But I’ve mostly only worked on individual projects, so I still controlled my own ideas. The field school is a totally different animal.

We have to work with other people. It’s impossible to control this project individually — not only is it too big to do alone but ┬áto do so would be to its detriment, as we each have different skills and interests. This is one of the main reasons why I’m drawn to digital humanities and one of the main reasons that I am sometimes reluctant. Learning to contribute, to delegate, and to give productive feedback are all critically important skills that are not typically taught or practiced in college courses. But they are required in the digital humanities.

This is all a new kind of experience for me, but I think I and the rest of the team are adjusting well. Our entire team has been doing a great job planning and designing this project, and I think it come together to be something pretty cool. Get excited.

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